Building MMOG’s for the Flash Platform: Tooling
We’ve just released the teaser site for our first game built with the TrunkTech platform at www.eco-rangers.com. While the site was put up rather quickly and doesn’t include any multiplayer action (nor will it in untill the full game is launched this summer), it was a really important milestone and acid test for the TrunkTech technology. All the features in the first tease game – Deep Sea Xpedition – utilize the TrunkTech platform and give you a hint of what’s going to be possible with the platform. Although it’s not multiplayer, we’re still utilizing all aspects of the our technology stack: The first room you’re entering is actually driven by server-side logic written in Mamboo (AS3 on the Server) and all map levels utilize our MapEngine. User data and high-scores use data synchronization and avatars are rendered with our 3D rendering pipeline.





