Shanghai U-Baby is looking for a Unity3D developers, Unity3D trainees and NodeJS platform developers to join our ever growing team of talented game developers. Shanghai U-Baby is a, Shanghai based (go figure) gaming company focusing on online games development and publishing for kids and youngsters and is backed by top-tier Chinese and Silicon Valley venture capitalists. Our group of companies employs more than 200 people and our games have reached almost 30 million users in China.
To apply, send an informal application, CV and contact information to tuomas-at-52vali.com, outlining why you would be a good candidate for the position.
Unity3D developer
Required experience and skills
- Prior experience in Game development with Unity3D in either C# or JavaScript
- Familiarity with Studio3D Max or Maya and Unity art/development pipeline
- Good eye for design
- Experience with extending the Unity editor
- Basic knowledge of network development
- Must have shipped at least one project with Unity
- Interest in games
Optional skills
- Experience with NodeJS / JavaScript a big plus
- Experience with other web development languages
- SCRUM master
- Flash and ActionScript proficiency
- Knowledge in SVN / Git
- Good spoken / written Mandarin
Unity3D developer trainee
Not yet a experienced Unity developer, but always wanted tyo be?
Required experience and skills
- Prior experience in any of the following languages: ActionScript, JavaScript, C#
- Prior experience in Game development using any tool or programming language
- Eagerness to learn Unity3D
- Good eye for design
- Interest in games
Optional skills
- Experience with NodeJS / JavaScript a big plus
- Experience with other web development languages
- Flash and ActionScript proficiency
- Knowledge in SVN / Git
- Good spoken / written Mandarin
Games Platform developer
U-Baby is working on a unified Games Platform / Framework to power all of our future games using multiple clients and a NodeJS/MongoDB-based back-end.
Required experience and skills
- Experience in developing with NodeJS OR experience building generic games platforms
- Experience with either Flash or Unity3D
- Experience with Database design & ORM
- Professional knowledge of developing network applications
- Interest in games
Optional skills
- Flash and ActionScript proficiency
- Experience with MongoDB
- Experience with Git and creating deployment scenarios
- Good spoken / written Mandarin
Have a look at this. That’s the source code for one of the first (cool) 4k WebGL browser intros. For those unworthy, 4k stands for under 4 kilobytes. That’s like, well, about as much as a animated gif smiley-face in Skype takes.
Now look at the result (with Chrome).
Oh wow. Good 4k’s used to be the last bastion that of desktop applications that were hard, if not impossible, to create using JavaScript. Check out the post-mortem here.
It’s been one and a half years since I posted my take on the debacle between Flash devs vs. HTML5 enthusiasts. Now, for obvious reasons, there’s a lot of this bullshit flying through the wires of the internets once again.
First off, let me congratulate most of the tech journalists for once again showing that they really don’t know what they are writing about. “Adobe kills Flash for mobile”, “Flash is dead”, “Flash for mobile devices killed”, just to quote some of the headlines. I think there’s a great leap from “We’re going to stop development of the Flash Player for the *browser* of mobile devices” to “Flash is dead”, right?
I’ve always, and will always use the best technology to suit each service, game or campaign I built. The “best technology” for a job can be defined in a simple formula: impact multiplied by reach. If you are able to create impact without reach, you have nothing. So I would rather say that Flash for the mobile web (to spell it out: on a mobile device’s web browser) was never even alive. Sure, we had a few funny Android devices that could play back Flash content embedded on web pages, but have you ever thought of telling your client (or boss) to build a solution with a technology that has about 5% penetration? I sure hope not.
Given the weak penetration of the Flash Player for the mobile web, exactly what has changed after Adobe announced FP’s mobile browser development discontinuation? That’s right, absolutely nothing.
So please tell me, disregarding Adobe’s announcement, why exactly do you think Flash is once again dead?
Very nice Yu Yuan pic. How much did you pay to artist/photographer to use it for corporate reasons? Or did you steal it?
Interesting point. I didn’t pay anything, neither did I ask the author, you (in hindsight, maybe I should have). However, It’s hard to argue that this is copyright infringment or stealing as the image still resides on Flickr, is publicly visible and it actually links back to your page.
From your comment I take that you don’t want me to link back to it, do I removed the image. Sorry for any badwill caused.
But this indeed raises the interesting question on when and under what circumstances inline linking of images is ok. I don’t think there has been a case of this in the western courts yet, has there?